I am able to create 3D Models from Primitive shapes, and Dynamesh with the leading industry modelling applications: 3DS MAX, Maya, Cinema 4D, Z-Brush, Mudbox and Modo.
3D Environments are rendered with Metalray or VRAY for high quality depth of detail and excellent detail, I export some of projects into Adobe Aftereffects for special effects and faster rendering.
Just like Hollywood motion pictures I am able to work with green screen footage by creating Environments and Models, Textures and Lighting and key mapping to replace the background with special effects and scenery.
Character Rigging with bones and muscle structures, Vehicle rigging using dynamics, Object manipulaton for Animated scenes using Force, Gravity, Mographs & more...
Using various Ambient and Global Illumination in the projects for real time light, and ray bounce lighting. I am also able to texture Models using UV mapping and Adobe Photoshop for creating realistic Skin & Textures
I am able to animate camers into the 3D environment using various bridge and focus camers on a 360 degrees setup as I am able to choose indvidual camers focusing on the animation.